A framework to ensure we achieve the project's goals
A “work package” (WP) is a structured way to divide a large project into smaller, manageable sections. In PULSE-ART, we have six WPs, each focusing on a specific aspect of the project, with defined timelines for completion and clear interactions between them (Figure 1). Additionally, each WP is further broken down into specific tasks (T), as outlined in Figure 2. This framework ensures a cohesive and organized approach to achieving the project’s goals.
Figure 1
Figure 2
Case Studies
PULSE-ART will explore the impact of seven different art forms on Cultural Awareness and Expression (CAE) in education. Through seven case studies, a co-created methodology will be developed that combines common guidelines with local adaptability. The findings and results will be documented and shared through an open access platform.
Game Jams,
Malta L-Università ta’ Malta
Malta L-Università ta’ Malta
These collaborative events will go beyond creating rapid video games as they will serve as nodes to explore diverse cultural themes and address societal challenges through storytelling, educational content, and interactive experiences.
Video Games,
France Institut de Recherche et d’Innovation
France Institut de Recherche et d’Innovation
This case study will use the immersive and interactive power of video games to bridge cultures, reflect diverse realities, and foster social connections across distances.
Performance Art,
The Netherlands Waag Futurelab
The Netherlands Waag Futurelab
This initiative will use live performances to connect students and artists by exploring soil health and biodiversity through creative expression, fostering sustainability and cultural awareness.
Science Illustration,
Spain Museo Nacional de Ciencias Naturales
Spain Museo Nacional de Ciencias Naturales
Combining artistic techniques with scientific knowledge, this initiative will foster cross-cultural unity and appreciation through our shared natural heritage.
Dance,
Latvia Daugavpils Universitāte
Latvia Daugavpils Universitāte
This case study will use dance as a medium for storytelling, activism, and education to expresses cultural identity, emotions, and stories through movement, music, and rhythm.
Visual Tech-Art,
Greece Ekpaideutikos Omilos Anatolia
Greece Ekpaideutikos Omilos Anatolia
Integrating technology, multimedia, and interactivity, this case study will create immersive and dynamic experiences, allowing artists to reinterpret cultural traditions, tell digital stories, and engage in cross-cultural fusion.
Music,
Morocco Euro Mediterranean Economist Association
Morocco Euro Mediterranean Economist Association
This case study will reflect cultural identity while fostering cross-cultural exchange and global awareness through an integration of technical skill, emotional expression, and social context.

